3D Props and Game Assets
Schwinn Cruiser Bicycle - WIP
Maya, Substance Painter
Maya, Substance Painter
Puppet Theatre
3ds Max, Zbrush, XNormal, Photoshop, Unreal 4
3ds Max, Zbrush, XNormal, Photoshop, Unreal 4
Steampunk Goggles
3ds Max, Zbrush, Substance Painter, Marmoset
3ds Max, Zbrush, Substance Painter, Marmoset
These goggles were modeled from a real-world set, crafted by artisan Mike Brown.
2019: I recently revisited the materials and textures to bring them up to date to today's modern PBR workflow. I used Substance Painter.
I would like to extend a special thanks to Josh Harvey (Liquid Development), whose insight and mentoring helped in the creation of this work.
2019: I recently revisited the materials and textures to bring them up to date to today's modern PBR workflow. I used Substance Painter.
I would like to extend a special thanks to Josh Harvey (Liquid Development), whose insight and mentoring helped in the creation of this work.